Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
3
#
seed
Time
Name
watts
NP
max w
hr/max
1
3
2:47
302w
380w
678w
190/212
2
4
2:47 +0.093
307w
390w
693w
170/190
3
1
2:48 +0.240
309w
397w
717w
181/203
4
5
2:48 +0.502
299w
373w
665w
169/188
5
8
2:48 +0.722
336w
438w
786w
159/177
6
6
2:48 +1.009
353w
460w
849w
160/179
7
7
2:48 +1.041
320w
411w
724w
177/197
8
2
2:50 +3.156
242w
278w
521w
137/169