Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
4
2:47
280w
361w
911w
0/0
2
3
2:47 +0.099
317w
397w
712w
182/203
3
6
2:47 +0.108
307w
390w
694w
158/176
4
2
2:47 +0.264
316w
417w
751w
180/203
5
5
2:47 +0.474
322w
411w
733w
150/166
6
1
2:47 +0.848
331w
441w
807w
172/194
7
7
2:48 +1.913
311w
405w
790w
179/202