Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
1
2:45
378w
483w
902w
170/191
2
6
2:45 +0.266
344w
442w
822w
179/202
3
5
2:45 +0.319
358w
445w
825w
178/199
4
2
2:45 +0.470
324w
408w
757w
180/202
5
4
2:45 +0.495
335w
429w
798w
178/201
6
7
2:46 +1.356
428w
559w
1092w
176/199
7
3
2:47 +1.622
286w
351w
703w
144/169